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Second Form: Insect Dash - Skill Points Required - 30 The swordsman leaps in the air and forwards, slashing whatever is in their way with a purple butterfly at the location of launch, cooldown of 8 seconds, deals poison damage. Location: Near Yoshino, back area sitting on a rockįind a butterfly around the map 0/1 (Butterfly is on a roof by the water in Yoshino)įirst Form: Thrust - Skill Points Required - 15 The swordsman slashes vertically shooting out a crescent of flame, cooldown of 10 seconds The swordsman slashes twice with great power with a flaming sword, cooldown of 7 secondsįlame Breath Style: Giant Slash - Skill Points Required - 45 The swordsman dashes forwards with a flaming trail on their sword lasting 1.4 seconds and with a cooldown of 6 seconds from the moment of activationįlame Breath Style: Double Slash - Skill Points Required - 30 Location: Behind the hill next to Final Selectionįlame Breath Style: Front Dash - Skill Points Required - 15 The swordsman gets into the same stance as Sixfold then turns into a ball of lightning but moves around once and then hits the target Thunder Breathing Style: Multiple Claps - Skill Point Required - 50 The swordsman prepares to launch then turns into a ball of lightning which moves 6 times (hence the name) and lands where the cursor is (Similar the the Ult of Pikachu and Pichu in the SSB franchise) Thunder Breath Style: Sixfold - Skill Points Required - 25 The swordsman gets into a stance with lightning around them, they prepare to dash forward instantly and can control where they move with a red guidance line Thunder Breath Style: Target - Skill Points Required - 15 The swordsman creates a body of water around them damaging anything inside The swordsman charges forward then jumps and spins vertically into a triple water wheel attack, lasts 1.3 seconds with a cooldown of 8 secondsįorth Form: Dead Calm - Skill Points Required - 70
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Third Form: Lateral Water Wheel - Skill Points Required - 45 The swordsman charges forward then jumps and spins horizontally into a triple water wheel attack, lasts 1.3 seconds with a cooldown of 10 seconds Second Form: Water Wheel - Skill Points Required - 30 The swordsman dashes forward gaining momentum and does two slashes with a sword with a water trail, lasts 1 second with a cooldown of 8 seconds First Form: Two Slash - Skill Points Required - 15